The other day a few students asked me to show them how to sculpt a mouth.
Now, I have been thinking of how to show this feature off for over a year now. I had looked at Edouard Lanteri, at Lucchesi and all over the web to find a way that would show off the following items that I think are crucial to understanding the structure of the mouth. I just couldn't find an easy to understand workflow, though. At least, not till yesterday.
So, starting with a fresh perspective, I sat down to show them the elements that I think are important to understand about the mouth and came up with a pretty cool demonstration of how to digitally sculpt a mouth.
Please note, that I made heavy use of the Clay brush. When you see me make sharp, incised lines in the model that was done with the Standard brush and Alpha 39 on ZSub.
I hope you enjoy it.
What I don't understand is, why bother sculpting the teeth rather than sculpting the lips outright?
Zehcnas89 8 months ago
@Zehcnas89 This demo is an exaggeration of what is going on in my mind when I sculpt a mouth. We should, in our minds eye, be able to see the teeth. :)
rkingslien 8 months ago 3
@Zehcnas89 This demo is an exaggeration of what is going on in my mind when I sculpt a mouth. We should, in our minds eye, be able to see the teeth. :)
rkingslien 8 months ago
So I heard you saying in some other youtube video that you worked in pixologic... and looking at the style of this speedsculpt... I must assume that you were the one that sculpted the default bust in zbrush.. AM I RIGHT?
roxonogueira 9 months ago
@roxonogueira Yep. Sculpted them but that was a while ago. :)
rkingslien 9 months ago
thanks caccipergolo. :)
gerryjam - Actually I studied traditionally at the Pennsylvania Academy of Fine Art. Thanks for the kind words. :)
rkingslien 3 years ago