Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Why the Genesis sucks

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
21,198
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 7, 2008

There are many reasons why the Sega Genesis is the worst video game system ever released. For one, it was because of the moderate success of the Genesis that the video gamer had the bear the terrible systems that came after it, from the 32x, to Sega CD, to Dreamcast, and to Sega Saturn. Another reason was because of how poor the soundboard was. Compare the Tecmo Bowl of the Genesis to the one for SNES and you'll understand the difference. Have someone play Pitfighter and one will understand even more clearly how bad the sound was with the Genesis system.

Yet another reason why the Genesis is the worst video game system of all time was because of the excessive amount of bad games that were part of its catalogue. The only memorable piece of game play to come from the Genesis had to have been the prospect of taking a quarterback from Joe Montana's Football and running him around the field with the entire defense following him. Other than this though, most Sega Genesis games were utterly forgettable. Altered Beast was a shameful excuse for a side scrolling fighting game especially with the poor idea of consistently moving screens taking up the bulk of the game. Kid Chameleon became boring quick with its excessive amount of levels which were never cool regardless of the inscrutable sunglasses that the kid would wear. The list of bad games could go on and on for the Sega Genesis. Sonic tried valiantly to compete with Mario but was crushed under the weight of its lack of innovation compared to the largess plumber.

In very simple terms, the Sega Genesis was the kid from school who tried to be cool, but everyone knew he was a loser. There was often talk of "Console Wars" between The Sega Genesis and the SNES, but we are sure that the SNES knew nothing about it. Again, its like a kid at school who wants to be cool trying to start a war with someone cooler, and the cooler kid having no idea who the loser was in the first place. Every game that was released between the SNES and the Genesis, the SNES version was better in all aspects from the graphics to the overall sound. Every original game that Genesis released was forgettable and augmented by failed attempts at coolness. That the Sega malediction carried on to all of its subsequent systems is no surprise with the Genesis never winning any timeless success for itself. It's with the Sega Genesis that the definition of a bad gaming system first becomes cocks cocks cocks.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 341 dislikes

Link to this comment:

Share to:

Top Comments

  • Fair enough, it really doesn't mean anything, but there's no denying that the Genesis has a faster CPU, and I think "Blast Processing" is a good way to describe a faster CPU to non-techy people.

  • This whole fucking video:

    STOP LIKING WHAT I DON'T LIKE

see all

All Comments (616)

Sign In or Sign Up now to post a comment!
  • both are good but "Genesis" is a little better... :)

  • both consoles are awesome

    i have both

  • it makes your games faster u dum ass

  • Genesis came out in 1988 in japan and the super famicom was released in 1990, so it's not surprising the SNES has stronger capabilities with a two year edge in technology. Blast Processing was just a marketing gimmick anyways.

  • @NostalgiaSchmaltz Doesn't the Genesis game "Hard Drivin" have polygons :P

  • @DanielFSMedeiros And I'd like to see Genesis do Mode 7 and produce basic polygons. (WITHOUT the help of overpriced add-on devices)

    :D

  • I would like to see SNES efforting the ass off trying to run a game like SOR2 in same speed as Genesis does smoothly.

  • @mattydigs Don't forget Virtua Racing. Most critics still believe that VF has the best 3D fighting system ever created, and if MK2 sucks, then I have to ask why Game Informer gave it a 9. Regardless of what you think of those games, nobody can seriously deny that the SEGA CD and 32X, which together had over 200 games, got more support from first- and third-parties than Nintendo add-ons like the Satellaview, SuperScope, N64 DD, Virtual Boy, Game Boy Printer, and so on.

  • @vagoperezoso Uh...no. No on both counts.

  • @EkajTheSwordsman Doom - Trust me, no one was playing that shit on a console. Mortal Kombat 2 - SUCKS just like all early MK games did. Virtua Fighter - Cool at first but quickly became overshadowed by superior (2D even!) fighters. NBA Jam - cool game but whoop de fuckin doo, our SNES version was good enough.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more