Source Engine Physics tribute

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Uploaded by on Mar 25, 2008

What the title says, the song is Mad World.

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Entertainment

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  • @fenderkid6

    i think it depends more on implementation.

  • @flashmozzg Generally speaking, I thought PhysX deals more with particle effects like clouds and smoke, as opposed to things like gravity and other physical effects. Is this so?

  • @fenderkid6

    it could be done by cpu if it's powerful enough (because nvidia don't care about optimization's for CPU for obvious reason - it was the only reason to buy latest nvidia cards (fermi series)). I've yet to meet the game that uses so advanced physics that it required special accelerator.

  • @fenderkid6 Ohhh.... Ok then, nvm, sorry for the bother. :S Btw, I had to do a code thingy to post anotehr comment, it was 'cryshot'. Fits in with the music in the vid XD

  • @fenderkid6 Oh LOL I thought something was wrong there...

  • @prestb also physx is done by the GPU, havok by the CPU.

  • @prestb Nvidia OR physx? Physx is MADE by nvidia.

  • @fenderkid6 I'd still reather them use Nvidia or PhysX physics.

  • @prestb it was cutting edge at release. Newer havok versions are actually V. good.

  • @fenderkid6 I know.

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