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Uploaded by steviemishmash on Mar 3, 2008
A sculpt and poly paint based off a mesh I created in Maya, I'm going to use him to do some displacement and SSS tests to attempt to get a realisitc looking character
Film & Animation
Standard YouTube License
dude....thats great.!!!
dilazerjack 2 years ago
Looks great man, good job. Like you said, needs work on rendering-wise and also look into SSS.
3rdman 3 years ago
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dude....thats great.!!!
dilazerjack 2 years ago
Looks great man, good job. Like you said, needs work on rendering-wise and also look into SSS.
3rdman 3 years ago