Maya to Zbrush Test Character

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Uploaded by on Mar 3, 2008

A sculpt and poly paint based off a mesh I created in Maya, I'm going to use him to do some displacement and SSS tests to attempt to get a realisitc looking character

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Film & Animation

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Standard YouTube License

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  • dude....thats great.!!!

  • Looks great man, good job. Like you said, needs work on rendering-wise and also look into SSS.

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