Final Fantasy Tactics - easiest leveling & status effect fun

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Uploaded by on Dec 27, 2007

What's the easiest way to level up? Just put the enemies to sleep and and have everyone make actions that have some effect. In my case, most of the actions are adding tons of status effect spells. The enemies have so many (as many as 10 to 15) that it takes several seconds for me to find out what they have and what they don't need. As long as they remain asleep (cast sleep on them repeatedly to refresh the status effect) and you don't do any HP damage to them, you can keep the battle going on forever safely; and, as along as your characters are taking actions that have some effect, you'll level up. In my setup, the oracle's a-castin', the thief's a-stealin', the chemist's a-healin', the bard's a-singin' and the other is for general purpose. This battle went on for 3 1/2 hours and the video starts the point where I was 2 hours, 51 minutes, and 45.295 seconds into the battle (starting at the moment the battle is initiated at Mandalia Plains).

I have the same amount of progress with the story as the previous 3-segment video. The main difference is that I've now reached level 99 at this state. Yes, indeed, enemies do have 50 to 120% more HP than the characters do and I've lately gone through many phoenix downs as they're strong enough to take magic users out in one hit and others in just two. Because of this, starting around level 40, I needed a monk with the "accumulate" ability at first in order to defeat enemies, but soon, by level 60, this was no longer an option. The next stage, which survived until I maxed out at 99, is where I've had to become much more dependent on status effect spells, particularly "sleep" and "don't move". "Don't move" is fast to cast and use so it is my first method. Sleep follows where the enemy needs to wait 40 turns. As the characters' speed increases, this gets into the hundreds. At this point in the video, I needed to wait nearly 100 to 120 turns before the enemy could act again (and with sleep put back on with 20-some left, another 100 needs to be waited). I have practically every single job available that I know of (except mime and dancer as far as I can tell from the game's manual).

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Uploader Comments (ulillillia)

  • It's easier to just stun/or put to sleep a single enemy and just use the accumulate ability.

  • Easier, but slower. Accumulate is always a constant 10 exp. A level 1 character stealing gil from a level 99 enemy or simply attacking it gives 108 exp (which, unfortunately, is capped at 99), making this the best route. The same works for that level 1 character using a potion, phoenix down, etc. on a level 99 character (or casting protect or cure or even slow) - 108 exp (99 actual due to the cap). I know the formula to determine the amount of exp gained.

  • what is the formula?

  • "(TargetLevel-SourceLevel+10+B­onus)*GainedExpUp" determines the amount of experience you get. "TargetLevel" is the level of the target (or the highest level among multiple targets; say, level 99). "SourceLevel" is the level of the action's source (say, level 1). "Bonus" is 10 if the action defeated an enemy, 0 if otherwise. "GainedExpUp" is 2 if the "Gained exp up" ability is equipped, 1 if not. The cap is either 1, 10, or 99. 238 is the most exp possible in one action, ignoring the cap.

  • If i show you what i create in fft, i think you never play that game again xD, i play Tactics over 4000 hours and know every trick xD, and this is funny to me xD, i make character with speed 40, no cheat ofc xD, go with ninja from lvl one to lvl 99 and you get speed bonus, then change job to bard and then decrease his lvl to 1, some classes get bonus like knight from lvl 1 to lvl 99 attack power bonus but decrease speed, summoners get best mana pull, wizards magic attack power, monks hp, fans xD

  • I can tell you haven't seen my "max stats guide" yet, both on GameFAQs and through 7 segments on YouTube.

Top Comments

  • Wow, what a tedious and boring way to level. It would be much easier if you rended an enemy down to Speed 1 and Power 1. Then, you can cast Toad on a player set to Berserker and let them go to town, and the others to Coward. This works best on an enemy such as Yellow Chocobo that can heal itself. You can walk away from the game and the players will level themselves on AI (Auto-Battle), just checking in every couple hours to see if you Berserker needs healing.

  • @ulillillia

    I believe it was the Monk.

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All Comments (64)

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  • It's easiest just to fight and heal your own characters (say with one enemy left on the battle field). Friendly fire earns experience.

  • @Momentum139 Ah yes, New Game +... nothing like doing everything you already did only so powerful you have to put zero effort into it.

  • i find this very helpful tell truth, I'm gonna be doing this most likely now on my game since i have the fight at egrose caslte(i know i spelt it wrong) but since i want to finish it quickly, i figure if i get all my people to lvl 99 it be easier, especially with the sword saint he finished 98% of the battles i encounter since i got him

  • @ulillillia Eh, from what I know. People don't really do it for the base lvl. It's for the JP.

  • You're not as good as ullillia, so stop bragging weirdo.

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