Final Fantasy Tactics - easiest leveling & status effect fun
Uploader Comments (ulillillia)
Top Comments
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Wow, what a tedious and boring way to level. It would be much easier if you rended an enemy down to Speed 1 and Power 1. Then, you can cast Toad on a player set to Berserker and let them go to town, and the others to Coward. This works best on an enemy such as Yellow Chocobo that can heal itself. You can walk away from the game and the players will level themselves on AI (Auto-Battle), just checking in every couple hours to see if you Berserker needs healing.
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I believe it was the Monk.
All Comments (64)
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It's easiest just to fight and heal your own characters (say with one enemy left on the battle field). Friendly fire earns experience.
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@Momentum139 Ah yes, New Game +... nothing like doing everything you already did only so powerful you have to put zero effort into it.
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i find this very helpful tell truth, I'm gonna be doing this most likely now on my game since i have the fight at egrose caslte(i know i spelt it wrong) but since i want to finish it quickly, i figure if i get all my people to lvl 99 it be easier, especially with the sword saint he finished 98% of the battles i encounter since i got him
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@ulillillia Eh, from what I know. People don't really do it for the base lvl. It's for the JP.
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You're not as good as ullillia, so stop bragging weirdo.
It's easier to just stun/or put to sleep a single enemy and just use the accumulate ability.
KlassyKamikaze 2 years ago
Easier, but slower. Accumulate is always a constant 10 exp. A level 1 character stealing gil from a level 99 enemy or simply attacking it gives 108 exp (which, unfortunately, is capped at 99), making this the best route. The same works for that level 1 character using a potion, phoenix down, etc. on a level 99 character (or casting protect or cure or even slow) - 108 exp (99 actual due to the cap). I know the formula to determine the amount of exp gained.
ulillillia 2 years ago
what is the formula?
broodm 2 years ago
"(TargetLevel-SourceLevel+10+Bonus)*GainedExpUp" determines the amount of experience you get. "TargetLevel" is the level of the target (or the highest level among multiple targets; say, level 99). "SourceLevel" is the level of the action's source (say, level 1). "Bonus" is 10 if the action defeated an enemy, 0 if otherwise. "GainedExpUp" is 2 if the "Gained exp up" ability is equipped, 1 if not. The cap is either 1, 10, or 99. 238 is the most exp possible in one action, ignoring the cap.
ulillillia 2 years ago
If i show you what i create in fft, i think you never play that game again xD, i play Tactics over 4000 hours and know every trick xD, and this is funny to me xD, i make character with speed 40, no cheat ofc xD, go with ninja from lvl one to lvl 99 and you get speed bonus, then change job to bard and then decrease his lvl to 1, some classes get bonus like knight from lvl 1 to lvl 99 attack power bonus but decrease speed, summoners get best mana pull, wizards magic attack power, monks hp, fans xD
betomeng666 2 years ago
I can tell you haven't seen my "max stats guide" yet, both on GameFAQs and through 7 segments on YouTube.
ulillillia 2 years ago