Real-Time Cloth Simulation with GPU Test
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Uploader Comments (Ryosuke839)
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All Comments (9)
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@Doruruna It probably could, but the lag created would deem it a stupid idea, because you would have to have a supremely brilliant computer to run it along with anything else in a game of such standards.
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Don't you do that in 3ds max? I used to know how to do that.
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are you putting this in a game?
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Great sim.
Can this flag has collision?if true,this reaches highend simulating software.
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@Ryosuke839 - Ahh, I see. BTW, I added you on my Yahoo buddy list.
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epic, i wish i could find the needed apps TT_TT
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sick
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Does this run on Physx?
blakegriplingph 1 year ago
@blakegriplingph
Not PhysX nor CUDA.
I used floating-point textures and HLSL for pixel shaders.
Behaviors are calculated by pixel shaders.
Ryosuke839 1 year ago