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As-Rigid-As-Possible Shape Manipulation

Uploaded by http://haha.nu Takeo Igarashi, Tomer Moscovich, John F. Hughes, "As-Rigid-As-Possible Shape Manipulation". http://www-ui.is.s.u-tokyo.... We present an interactive system that lets a ...  
 
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JoshyNapalm (1 month ago) Show Hide
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Imagine what professional animators can do with this.
xlovenuggetx (4 months ago) Show Hide
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i like what you've done here.
iggy4323 (1 year ago) Show Hide
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Hahaha! Hear, hear!
iggy4323 (1 year ago) Show Hide
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This is amazing technology. Will have huge impact on animation.
Healyhatman (1 year ago) Show Hide
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Huge impact? Doubt it. I'm only seeing 2d image manipulation here, and 3d manipulation is a "little bit" more complex.
iggy4323 (1 year ago) Show Hide
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I don't doubt it; I see 2D animation benefiting a lot from this. So easily being able to move joints on a 2D image, and putting weight on body parts to stop collapse... I find that really impressive.
Arthurfex (1 month ago) Show Hide
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well the same principles could be applied to a 3d model.
DeadlyPancake407 (4 months ago) Show Hide
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Because nobody uses 2D anymore, most certainly not television animators or independent game developers.

2D animation is everywhere, and this technology can probably still be adapted to be useful in 3D animation.

Short-sighted pessimism is a sad thing, indeed.
SeanODesse (1 year ago) Show Hide
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This is some really exciting technology! So will we see this as a flash plugin?
hideoussausage (1 year ago) Show Hide
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this owns

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