2D load-balancing for Volume Rendering

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Uploaded by on Jul 28, 2008

Volume rendering using three GPUs and dynamic 2D load-balancing. The tiling is adapted each frame automatically and transparently to the application by Equalizer.

The data set has 256^3 voxels, and is rendered using 2560 slices using the eVolve scalable volume renderer.

Data set courtesy of General Electric, USA.

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Science & Technology

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Standard YouTube License

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  • Cool, now make some good use for it.

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