ble motivation to escape. For example, when you did an aerial then jumped away, it would have usually been impossible for him to DP when you attempted to bait it, or so high risk that he wouldn't attempt it. But then on his wakeup, you ran full speed in and meaty-d hard, and he DP'd you again and again. So next time, run up then cancel your run with barrier last second, or similar stunts. It's a good trick to punish.
Other than that, hit confirm better, and don't pattern yourself on nails
Dnails to ruin your own oki definitely is a mistake, throw them very late if anything, so that your opponent is not given the option to blackbeat your old combo
jD every single IB is of course a mistake, but don't forget how strong jD is either, especially low to the ground.
You watched for DP's in all the wrong instances. in order to bait a DP you have to make it look like you're doing something that you aren't in a position where he has incredi>>
wake up distortion drive is :(
lhuey253 1 year ago
ble motivation to escape. For example, when you did an aerial then jumped away, it would have usually been impossible for him to DP when you attempted to bait it, or so high risk that he wouldn't attempt it. But then on his wakeup, you ran full speed in and meaty-d hard, and he DP'd you again and again. So next time, run up then cancel your run with barrier last second, or similar stunts. It's a good trick to punish.
Other than that, hit confirm better, and don't pattern yourself on nails
pwnzjoo1 1 year ago
Couple things that went wrong for ya rei;
Dnails to ruin your own oki definitely is a mistake, throw them very late if anything, so that your opponent is not given the option to blackbeat your old combo
jD every single IB is of course a mistake, but don't forget how strong jD is either, especially low to the ground.
You watched for DP's in all the wrong instances. in order to bait a DP you have to make it look like you're doing something that you aren't in a position where he has incredi>>
pwnzjoo1 1 year ago