Blender Cycles render

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Uploaded by on Oct 24, 2011

Vertice Count: 965557

Face Count: 965139

Rendering Hardware: Nvidia Geforce GTX 570

Render time: 8.67 Hours

3D Application: Blender 2.59.3 Revision 40847

Rendering Engine: Blender "Cycles"

Total Frames Rendered: 240

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Uploader Comments (richmeister4eva)

  • Reptile from Mortal Kombat? It looks awesome, regardless!  My old Dell Studio 1737 took longer than this to animate a glowing ball knocking over some cubes. I'm looking into an XPS 17, though.

  • @tlehmann1996 no its just something I threw together but thanks for the compliment. you should invest in a destktop instead as the gpu is much stronger and can tolerate higher temps

  • Hey man you should really turn on GPU render... It wouldn't of taken so long.

  • @raven67854 I did sadly. I used a GTX 570, I think its a bug in cycles.

  • @richmeister4eva

    Strange... works good for me. Try one of the newer builds.

  • @raven67854 lol now it crashes, Blender hates me

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All Comments (10)

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  • @richmeister4eva

    Haha I'm working on a new cycles test myself. A tad bit more cooler than the last one.

  • @spellinganimals 150 samples

  • What's the sample count?

  • GOD DMN

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