Super Mario RPG - Damage Overload (King Bomb)
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All Comments (141)
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@ctierney911 Role Playing Game*
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@ctierney911 Regular Playing Game. It dates back to when almost all games were turn based and had lots of text, so those were considered "Regular Playing Games". Get it?
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what does rpg stand 4?
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@ultimajoe777 problem with that is that hexadecimal stops at G with 16... and the other 3 numbers would not work with it, since they are decimal.
what probably happened is that the number went so high that the binary for it went over 9 for whatever encoding the game uses and it went into letters, which follow them in the encoding table
for example, in ascii, 9 is the ascii number 59 (in decimals) and I is the ascii number 73.
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96 one ups!/101 jumps!
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hahahaahhahahahahah lol
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I664?
wow...
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IT"S OVER ONE THOUSAND!!!
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@hentaiseeker In Hexadecimal terms an I would occur if the address' value exceeds its numerical limit and that usually makes it start at A. Therefore, think of A as 10 in this case meaning A664 would have been 10664. By that logic and counting up all the way to I then the damage he inflicted in this video was actually 18664 damage! i will say this though: Instead of seeking hentai seek anti-typo lessons :P
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@CristaliaMi I managed to get 100 so I got the elusive Super Suit. Yay! Bragging rights for me-e!
I like how Mallow and Geno are watching in awe.
"Goddamn Mario... we get it YOU CAN JUMP!"
BeastingYouForever 2 years ago 19
Man if I was the other team controling the bad guys. I would be like; No, NO, NOO!!! not Mario's tech jump!! *Game Over*
Icleus 1 year ago 6