DarkGDK FPS tutorial - terrains

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Uploaded by on Jan 17, 2009

This tutorial is on terrains. If you have any questions just send me a pm or leave a comment. If you find these tutorials helpful then please subscribe so your alerted to any new tutorials.

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Howto & Style

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Uploader Comments (pqowieuryt101)

  • i get a crash and then error 6

  • @TheCreepersDen error 6 is a horrible error but it's normally something to do with a file not being where it should be (like your terrain map) or maybe your terrain map being the wrong size (needs to be 16x16, 32x32, 64x64 .... 512x512 etc)

  • My compiler won't find the DarkGDK.h header... it says there is no such file or directory.. I have the header file inside the program folder.. is there somewhere specific it has to be?

  • Yeh it has to be in the include folder in the darkgdk folder

  • if you actually publish the game, do you have to give dark gdk money?

  • no but you would have to buy a commertial liscence and stuff like that.

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All Comments (42)

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  • How do add object and how do you move it withen a terrain?

  • For angle detection, I assume you would only have to do something like

    *pseudocode*

    float temp = GetTerrainHeight(CameraX (forward facing + movement dist / loop), CameraZ(forward facing _ movement dist/loop)); //(pretty much too lazy to do the figuring, but it's movement speed ahead in the forward direction)

    temp2 = ((cameraY - temp) / (cameraX - (new X...));

    if(temp2 <= 45.0f) { //go }

    else {//don't...} Kind of late and i'm lazy, but the theory works, right?

    Nice tutorial, by the way.

  • Blender ftw; There's enough tutorials on blender everywhere. Blender is completely free and anything you make is purely your own creation.

  • yeah i have them both now, but i prefer 3ds max over maya because its easier and has basically the same functionality, for animation i use motion builder

  • Im no expert, but from what I hear, 3ds max is better for making models for games, maya is better for like making models for animated movies.

    Of course thats just what people have told me, I use 3ds max, never tried maya.

  • autodesk 3ds max or autodesk maya

  • Hi thanks for the great tutorial. Could you tell us any other tutorial sites online. And what software could some one use to create a unique terrain.

  • Every time i run the map i see no sky and my terrain smears and looks awful when i turn the camera around. What am i missing here?

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