Human IK (Inverse Kinematics) is a new feature to iClone 5 and provides an essential tool for creating natural looking character animation. Licensed from 3D animation pioneer Autodesk, Human IK is a crucial tool for real-time 3D animation. Learning to use Human IK will save you tons of time on character animation with features such as pinning, reach target, and full-body motions.
@AltWhitman I'm with you man, I wouldn't have been able to image even 5 years ago that I would have this kind of power in my hands, a nobody like me.
FrankGarrett316 3 months ago
@AltWhitman good point, thanks for the feedback :)
kd808080 5 months ago
It's just hard to believe this incredible animation power is now available to ANYONE. I do have a tiny suggestion: I think you should always demonstrate a dummy prop with a cube rather than a sphere or anything else, to encourage users to use the smallest-polycount prop available.
AltWhitman 5 months ago