RayFire Tool 1.45 - Deformable objects support - Mariner run
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Uploader Comments (MirVadim)
Top Comments
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Awesome...
Can u upload Tutorial for this...
Plz...
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All Comments (56)
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при нажатии на кнопку симуляции пишет, что не может boolean привести к integer...
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Slick and sick
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@drcool41 yes
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Where is this blue rig ??
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@MirVadim does rayfire work with 3ds max 2012 yet?
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Is this also possible in Blender 3D 2.58? or any other Blender version?
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Am I right in saying that 3Ds Max and RF 1.55 are completely borked? They will not operate normally for anyone... :(
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@K0lsyr4 realtime? r u kiddin? what kind of graphics card do you have which supports ambient occlusion and GI?
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Nice effect, thats realtime render right ?
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Does this tool work for Maya? The 2012 Maya edition got physx powered dynamics in it but requires purchase to simulate more than a few pieces.
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I don't get it... in version 1.51 when I activate Interactive Demolition and then run a preview of the simulation, it doesn't do anything and the tick I marked is removed.
what am I missing?
lvl3bomb 1 year ago
@lvl3bomb Interactive demolition works in Bake animation mode. Preview doesn't support it.
MirVadim 1 year ago
That looks like the marine for starcraft.
blockboy911 2 years ago 28
That is right :)
MirVadim 2 years ago 2
Давненько не было новостей)) Когда ты говорил, что еще много нового будешь вводить, я подумал: "интерсено что? итак уже все есть, идея уже исчерпана =/" Теперь мой вопрос исчерпан)))
Офигенное новшество =)
Демка будет? ;-)
TheUnboundReaver 2 years ago
Будет конечно, куда без неё.
Тут еще ролик про новый Glue где то рядом валяется, там вообще жесть.
MirVadim 2 years ago