Anim8or Character: Hope
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Uploader Comments (Kamagoi4521)
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All Comments (10)
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Inverse Kinematics or IK is when the bones are given constraints to move like real human beings. IK is applied when you move a bone, then the others follow naturally. You should check out the video I have of me demonstrating Anim8or's unfinished IK in sequence, maybe you'll understand better.
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Anim8or is real easy to use once you get the hang of it. It doesn't support IK yet though, but it does have skinning which is what the weight paint is for.
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i have one word to describe this...EPIC nice work :)
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very cool!
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nice job dude! by the way... you show really work on trying to make Dante from devil may cry.that would be epic. you should try it out. ( :
risingbanana 4 months ago
@risingbanana
I would but lets just say I have too much respect for Dante to make a 3d model of him knowing that it won't be as good as the professionals.
Kamagoi4521 4 months ago
great job. I've never tried weights before.
grimview 1 year ago
@grimview
You should definitely use wieghts for your figures in anim8or. It helps with the rigging of the character and is easy to get used to!
Kamagoi4521 1 year ago