First full face animation, including lip syincing
I utilised an old head I made months ago but never finished, adding skin, eyes, and (very) basic teeth. I rigged the head with a simple neck and skull bone, then attached the eyes to it, adding a look at constraint to a dummy placed just over the camera.
Everything else that moves was animated with a morph modifier. There's a few glitches, but otherwise, another successful test.
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