This is a test with my smoke/fire simulator using only unstability control feature no vorticity confinement, or special force field sim resolution 128x128x128 rendered in Blender with almost zero composition
freakin awesome, dude! I played chess online with a guy from Cuba, and I told him about you. So, I am doing what I can to spread your fame! I am also hoping to include a volumetrics demo in my upcoming book, Digital Compositing with Blender. Thanks again!
Freddycentral, it's a new feature, you'll have to be builing from source before you could even think of doing this, even then I'm not sure if this stuff has been committed.
How did you make that material?
JamesRuddick 2 years ago
COOOOOOOL!!!!!!:-D
alberts101 2 years ago
That looks amazing... Nice work. Cant wait to play around with this stuff oneday!
ADEdge 2 years ago
Grreat Work!! You, sir, really rock! :)
kamalx0 2 years ago
freakin awesome, dude! I played chess online with a guy from Cuba, and I told him about you. So, I am doing what I can to spread your fame! I am also hoping to include a volumetrics demo in my upcoming book, Digital Compositing with Blender. Thanks again!
rwickes 2 years ago
Yeah, cool man, & good luck! -)
oxiigen 2 years ago
I really can't wait for a final release! This is awesome!
NionsChannel 2 years ago
BTW Kudos, farsthary!
Wahooney 2 years ago
Freddycentral, it's a new feature, you'll have to be builing from source before you could even think of doing this, even then I'm not sure if this stuff has been committed.
Wahooney 2 years ago
ok ok, you gotta get me the tutorial for this, at least the blend file?
Freddycentral 2 years ago