Blender Monkey Disintegration

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Uploaded by on Apr 16, 2010

That title sounds rather morbid...

I've recently been messing around with blender's EXPLODE modifier. It is VERY fun so far! To make this, I applied one subdivision to the preset monkey (Suzanne) mesh, then I subdivided it and converted all of the quadrilaterals to triangles. Then I made the object a particle emitter and added the explode modifier to it. Finally, I added an empty(Which are INCREDIBLY helpful) and made it a vortex force emitter. (I think that's what they're called.)

Now I have to experiment to enhance this effect!

Face count: 15744
Rendering time: Approximately 40 minutes

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Uploader Comments (carpenoctem66)

  • ...poor monkey...

  • @DemonEyeOfFire Indeed...it sure looked pretty cool though! Unfortunately youtube BUTCHERED the quality of it :(

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  • @DemonEyeOfFire Suzanne's been put through a lot huh?

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