For copyright issues I'm not the one who made this run, neither am I the owner of it, I am not related with any of the speedrun. This video is the property of www.speeddemosarchive.com. This run was made by Jared Minnihan.
Author's Comments :
I originally wasn't going to submit this run, as it has a few very large mistakes, but I reached the point where I couldn't play the game anymore without getting sick of it, and this was the only completed run I had, so here it is. Note that sometime in the distant future I do intend to return to this game and make a better run, unless someone else does so first. * Home Bay: One of the few levels that went perfectly (then again, it's the first 15 seconds of the run). * Medusa Bay: See above, but change 15 to 30. * Undercaves: This level was just filled with bunches of tiny mistakes. Fortunately, the current skip went smoothly, and I (just barely) didn't miss the last key glyph. * The Vents: I charged slightly too late on the first jump, forcing me to circle around to make it over the second island. Other than that, everything went fine. * The Lagoon: This level was interesting, in the sense where the dolphin randomly decided to follow me, which was so unexpected that I started playing horribly. * Ridge Water: Those star rings really hated me this run. Plus I messed up with the first shell and swam straight into a few walls near the end. * Open Ocean: I love this level. * Ice Zone: I actually managed to get the glyph glitch to work on my first try. * Hard Water: Had I turned slightly earlier, I could have gone in front of the first ice cube, but it only saves about a second and greatly increases my chances on death. Those ice cubes after the barrier glyph seem to be completey random, so I have to slow down a bit. * Cold Water: Best music in the game. Besides a few problems with glyphs and sonaring, this level went quite well. * Island Zone: Ugh. What was I thinking?! Ah well. Besides that horrendus bit near the start, the level went okay. * Deep Water: Yes, I did mean to get hit by that spike near the end. No, I did not mean to sonar after I started turning. * Marble Sea: Actually went fairly well. * The Library: I should've just ended the run right here. BLEH!! Not only did I mess up pushing the block, I messed up TWICE. And then I messed up trying to recover from my mistakes. * Deep City: Got the jump on the first try. Went smoothly for the most part, if you exclude my getting caught in the second-to-last current. * City of Forever: Missed the warp ring and had a bit of trouble activating the time machine. * Jurassic Beach: In case you're wondering what all the random sonaring is about, it's just because I love that sound effect. No major slipups in this level. * Pteranadon Pond: Can anyone say "how to fail at glyph glitching?" Besides that, there weren't any problems worth mentioning. * Origin Beach: Sometimes, that trilobite actually never appears. Wish I could figure out why. No big problems, except maybe getting stuck against the ceiling of that diagonal tunnel. * Trilobite Circle: I kinda missed that first jump. * Dark Water: Here we are. The part I'm always afraid I'll die on but for some reason haven't yet. I got stuck between the glyph and the wall a bit longer than usual. Asterite fight went smoothly. * Deep Water again: I have no idea why I decided to turn into the wrong passageway near the end. * City of Forever again: This time, I managed to hit the warp ring dead on, and I managed to sonar the time machine right away as well. * Home Bay again: For whatever reason, Ecco always refuses to move properly for the first second or so. * The Tube: Sorry it isn't more interesting; I didn't want any chance of death. * Welcome to the Machine: Managed to avoid almost all of the slowdown. * The Last Fight: I was being a bit too cautious at the very end because of my low health.
even after watching this i still don't have any clue wtf is going on and it's just 1 big mind fuck!
bubbaXzone 10 months ago 3
holy crap this game was so confusing to me when i was a lil kid i gave up on it as soon as i could, but now lookin at it from n adult's perspective it still looks confusing
uwillnevernoewhoiam 9 months ago 2