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GTA4 Adding Vehicles (Without Replacing) How to

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Uploaded by on Feb 1, 2011

A brief explanation on how to add vehicles to gta4 without replacing the original vehicles in the game (so if there was 80 and you want 100 for example)
http://epick.org/Core.xml

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  • The added cars are ok but why I can't hear the SOUNDS of horn,open doors,close doors,engine? Please help me!

  • How do you make a new police car with sirene and lights and so on?

  • Hey nice tutorial! I did everything you said and the game loads just fine but I can't seem to find the car in the game. I only added one.

  • openIV does work with 1.0.7.0, i used to to put in a different HUD and it works fine. I know i'm running 1.0.7.0 because I have mods that only run on 1.0.7.0.

  • how can i make those two files ide and dat in added folder ....i wrote the lines but i can't make those files in the new folder plz help

  • Your crap Accent. hhhhhuuhh i am going to mute.

  • @levimoreno Yes I am pretty sure there is a limit and I think it is 30, my current install of gta4 is fresh as I changed OS but I had about 20 something cars added.

    I would stop at 31 and if it does not work delete one.

  • @GloomFate Ah I finally figured it out! Thank you for this, it helped a lot. I've got 10 cars added to the game so far, but do you know if there's a limit to how many vehicles can be added to the game? How many do you have running right now?

  • @levimoreno In openIV you have to confirm that you want to add the files by clicking File>Rebuild

    There should not be a need to use a trainer, you can make the peds drive the cars by adding them into cargrp file.

  • @GloomFate Nevermind that last comment, it was working the whole time, I just needed a different trainer (allows spawning of added cars). BUT now I have a different problem. I tried adding another car with Open IV into my "addedveh.img" file and putting in all the other data through, but the car doesn't load. I'm actually not even sure if it's really in the .img file, because I used Spark IV to open the addedveh.img and only the first car's .wft and .wtd files showed up (the one that works).

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