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DoDonPachi DaiFukkatsu 1.0 — True Last Boss no-miss clear

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Uploaded by on Jun 21, 2008

The Hibachi fight that was supposed to be the be-all end-all showdown. Yeah. :(

Player: Tsumanne.
The video is taken from http://b-board.rdy.jp/torrent/.

The safespots have been fixed in v1.5, so this particular run is likely the first and the last of its kind.

For comparison, this is how a proper Cave TLB should look like: http://youtube.com/watch?v=BKKsgPpUrNk&fmt=18

  • likes, 4 dislikes

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Uploader Comments (moozooh)

  • Makes Touhou look like a goddamn snowball fight.

  • @CrazedNinja

    Not sure if you intended this, but your comment is really ironic because the latest Touhou game, Fairy Wars, is pretty much about making snowballs out of enemy bullets. :)

  • That also counts for other Hibachi?

    I only reached the one on the saturn.

    Got donpachi, dodonpachi (saturn and jamma) and daioujou on the ps2, but my skills are not that good to reach the 2nd loop, although I play them alot. Maybe it's because I only play on very hard cause I like the mayhem!

  • Very Hard just sets the rank at a slightly higher initial value, doesn't it?

Top Comments

  • Hibachi...out of all of the days you've spent challenging even the most talented of players...you left yourself open.

    Many are disappointed with you. You were supposed to be the almighty one...the be-all end-all of shmup bosses...yet you got annihilated.

    I should have known this day would have come.

    HEADLINES: HIBACHI A WIMP? DOMINATED BY EXPERT PLAYER

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All Comments (64)

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  • EPILEPSY EVERYWHERE

  • Safespotting isn't very cool. Makes you look like shit.

  • And to think people wonder why I avoid playing bullet hell shooters.

  • Man, that boss was pissssssed!!!!!!!!!!

  • @AManofWit There's not really any need to be like that. I like both.

  • @JohtoKen ...and that's why Zatsuza was made

  • Could Hibachi as well as the corrupt Colonel Longhena finally be destroyed?

  • 1:47 is why you should never generate bullets around the boss if you can get that close to it.

    You usually either A: shouldn't be able to get that close, or B: you can, but the bullets are created underneath the boss, preventing any sort of area of safety like that [so it doesn't matter].

  • @JohtoKen I think his Zatsuza form would beg to differ.

  • I think this is better than touhou games. This has that shooter genre feel. I dont know how to explain it, but I just didnt find touhou games appealing and fun as much as donpachi. They just have this "too new" feel, and look too 3D. Backgrounds arent attracting.

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