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Motion Control; OpenGL + OpenCV + Playstation Eye + Sixaxis

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Uploaded by on Jun 11, 2010

A project I made last month as a part of my M.Sc. thesis about motion control.

Libraries used: OpenGL, SPE, OpenCV, CL-Eye, HID.
Devices used: Playstation Eye and Sixaxis.

Thesis inspired by Nintendo Wii MotionPlus, Sixense TrueMotion, Playstation Move, and Microsoft Natal.

Music: Full On The Mouth - People Mover
Some models / textures are taken from free libraries.

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  • hey you should put up a download link :D

  • you sir, are brilliant

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All Comments (108)

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  • you put together a bunch of libraries written by someone else and made it your thesis. where do you go to schoool?

  • @raqhaeI I've seen this software named iPi Soft and using PS3 Eye cam, you are able to motion capture the data and import them to 3D software's. For accurate Capturing with a less of jittering, which one would you prefer the Kinect cam or PS3 Eye cam? I'm struggling to decide. Yet I'm not quiet sure how would motion capture would work with PS3 CAM (i was told you need multiple cam's i will be getting 4 Cams I think that would be enough )

  • did you make the physics engine or what did you use? I so how log did it take you to make that engine because the physics here are remarkable!

  • Darts ???

  • this is so beautiful

  • you already have job offers?

  • Brilliant stuff. Absolutely amazing.

  • @johnnyrelie Because PSEye records at 150fps, and your webcam does not. :)

  • it's so good!

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