3ds Max 2012 New Feature - Nitrous Graphics

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Uploaded by on Feb 27, 2011

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  • i really hope u don't include that cheap filters in the final version. Is really a waste of ui, resources , etc. Don't just bloat the program with crap features.

  • But why do you wanna be able to apply such ugly filters. Even if someone thought it was cool I bet they have much more control over it in any postproduction package.

    A rather useless gimmick so we can get grandpa and uncle eric to buy max as well.

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  • @edzhimself LOL xD

  • how much does this program cost?

  • Autodesk is making me crazy.. They are still adding and adding useless many features to our legendary 3dmax! why new render engines? We have vray! why new filters? we have photoshop! Have you checked sketchup lately? Do they really think people using mudbox? they have Zbrush! And if i want real time render i use lumion not max..Now , sit down, brainstorm, All you need is better interaction with these programs.dont try to put every crappy idea that you have in your mind in 3dmax.

  • i hope hey`ll never include these filters in maya

  • Does this work with Vray?

  • Can this be used in a game?

  • why do i have to click "configure" just to change visual style arrrggg.

  • is nitrous better than direct3d and opengl?

  • @Nik2432

    they are the same package

    however

    the 3ds design doesn not include de SDK ( software developer kit) which is basically an app within the max to develop propietary plugins mainly used by film industry and game developers to mold the softwre to their needs

    with that said

    unless you plan on developing plugins design its a good choice

    its a favorite among us architechts bcz simply put its cheaper and gets the job done all the same

  • FORGET THE FILTERS CELL-SHADING WOULD BE THE ONLY USEFUL FILTER.

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