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Uploaded by MobileGD on Feb 16, 2008
Michael Sasson from Comverse shows MobileGD it's new technology of sending OpenGL/DirectX graphics through simple JavaScript technology. This allows playing any non-fast-paced games through any mobile browser. This examples shows 2nd Life.
Science & Technology
Standard YouTube License
did i correctly hear that - network independent lag of one second?
maybe good enough for second life, but not for any (really any) egoshooter.
realtime still counts!
without real time interaction, what do you use a 3d generated community environment for?
nice idea though
frontenbrecher 2 years ago
Soooo cool!
shimikoif 4 years ago
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did i correctly hear that - network independent lag of one second?
maybe good enough for second life, but not for any (really any) egoshooter.
realtime still counts!
without real time interaction, what do you use a 3d generated community environment for?
nice idea though
frontenbrecher 2 years ago
Soooo cool!
shimikoif 4 years ago