02 Alleycat Blues, Teenage Mutant Ninja Turtles IV: Turtles in Time (Mike, Hard) part 2

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Uploaded by on Nov 24, 2009

02 Alleycat Blues, Teenage Mutant Ninja Turtles IV: Turtles in Time (Mike, Hard) part 2
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Moving along and beating everyone up, we have a run in with Metal Head (M. Head).

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Teenage Mutant Ninja Turtles: Turtles in Time is a video game produced by Konami. A sequel to the original Teenage Mutant Ninja Turtles (TMNT) arcade game, it is a scrolling beat 'em up based on the 1987 TMNT animated series. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment System (SNES) as Teenage Mutant Ninja Turtles IV: Turtles in Time in 1992. That same year, a similar game, Teenage Mutant Ninja Turtles: The Hyperstone Heist was released for Sega Mega Drive/Genesis. Years later, the arcade version of Turtles in Time was revisited on newer consoles. A slightly altered version of the arcade game was included as an unlockable bonus in the 2005 game Teenage Mutant Ninja Turtles 3: Mutant Nightmare. In August 2009, Ubisoft released a 3D remake of the game, Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled, for Xbox Live Arcade. The remake was released onto PlayStation Network on September 10, 2009.

Up to four players (two players in the SNES version) can take control of Leonardo, Donatello, Michelangelo, and Raphael. Each playable character has his own strengths and weaknesses. New features in this game include the ability to execute a power attack by hitting an enemy several times in a row, and the ability to slam Foot Soldiers into surrounding enemies or to throw them out of the playing field, towards the camera. The game features the same control scheme of the previous arcade release - a joystick for movement, an attack button and a jump button. Certain joystick/button combinations can make a Turtle run, perform a slide or dash attack, jump higher, perform a stationary or directed air attack, or perform a special attack. Players guide the turtles through a series of levels, starting out in the streets of New York City before being transported to levels representing various eras of history. In each level, players face enemies from the 1987 cartoon, including foot soldiers and stone warriors.

The introductory cut scene of the game details the game's plot. It begins with the Turtles watching a TV newscast on a Sunday evening, with April O'Neil reporting from Liberty Island. Suddenly, Krang flies in using a giant exosuit (seen occasionally in the animated series) and steals the Statue of Liberty, moments before Shredder hijacks the airwaves to laugh at the Turtles. The Turtles jump into action in downtown New York and pursue the Foot to the streets and the city sewers (then to the Technodrome in the SNES version), where Shredder sends them through a time warp. The Turtles must fight Shredder's army in both the past and the future in order to get home
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TMNT Teenage Mutant Ninja Turtles Turtle In Time IV 04 four "Turtles 4" "TMNT 4" Mike Mikey Michelangelo Nunchakus Orange Hard Mode Alley Cat Blues Alleycat Metal Head M. Foot Soldier Hero heroes April O'Neil stage arcade beat em up battle fighting video game action TIT comic book naruto ninjutsu sexy no part 02 "part 2" walkthrough walk playthrough Let's Play gameplay Boss LP Lets

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Uploader Comments (StoneMonkWisdom)

  • Love that Music but the Genesis version is better^^

  • @blackdeath1000 THere were only two versions of this game, the arcade version and the Super Nintendo version. There is NO Sega Genesis version.

  • How did you get 6 lifes by the second stage???

  • @greenjorg Change the options int he options menu, instead of having only 2 lives or 3, whatever you normally have, change the setting called [Rest], it's normally set to 3, but you can set it up to 7, thus you have 6 extra lives right from the game start. If you watched the first video "Big Apple, 3 A.M." then you would have seen the options menu and my changing of the settings.

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  • What the f@#$, Metal Head doesn't fall in the sewer hole when he is at the point where anyone could fall in.

    Look at 2:47. Metal Head gets to stay on the surface, that's not fair! >:O

  • Ah, I remember this. We played this non stop for as long as I can remember. Good Game!

  • Look at Donatello blinking his eyes to play in the second,or should i say 2up slot.

    Player:Wanna play Donatello,or Don

    Don:Yes!Cowabunga!

    (LOOOOOOOOOOOOOOOOOLX100000)

  • you fight well in the old style. . . .

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