Pokemon Java Engine Update
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Uploader Comments (DrkstrInc)
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All Comments (24)
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Epic graphics for main menu. However the menu And the game graphics mismatch. The menu looks like emerald and the game graphics looks like pkmn gold. Also, fonts mismatch in combat menu and inventory...
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@DrkStrInc Just wondering....
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hows it coming along?
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@DrkstrInc I like to keep my code as object-orientated as possible. haha eclipse isn't that great but it's better than any other IDE i've used. The player movement is done in the Game.movementLogic(int) and Player.move(float,float)
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Is there a tutorial for this? Are you able to make one? I would very much like one! Thanks in advance!
Quirqful 1 week ago
@Quirqful What exactly do you mean by a tutorial? All you need to know is java, and if you don't know any java then this would not be a good first experience with it.
DrkstrInc 1 week ago
@DrkstrInc I know Java, but I am just getting into the 2D side of things, so no tutorial for this then I take it.
Quirqful 6 days ago
@Quirqful There is less going on than there appears to be. Nothing but a bunch of cheap tricks really. Basic for loops traversing arrays and painting is all that is happening for the most part. If you can learn that then that is 90% of the engine.
DrkstrInc 6 days ago
Just wondering if you had time to look at my source yet.
MrSystemStatic 9 months ago
@MrSystemStatic I have and it's coded in a way that I would not personally code something in. Also I can tell that you use Eclipse, which is an IDE that I honestly despise. Anyway, I'm working on a few things and trying to further my understanding of your game. I will add tile movement and after that I will add tile scrolling.
DrkstrInc 9 months ago