Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Physically-based animation of a helicopter using a Lie Group Integrator

Loading...

Sign in or sign up now!
846 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Feb 18, 2009

Lie Group Integrators for Animation and Control of Vehicles

Marin Kobilarov, Keenan Crane, Mathieu Desbrun
(Caltech)

This work is concerned with the animation and control of vehicles with complex dynamics such as helicopters, boats, and cars. Motivated by recent developments in discrete geometric mechanics we develop a general framework for integrating the dynamics of holonomic and nonholonomic vehicles by preserving their state-space geometry and motion invariants. We demonstrate that the resulting integration schemes are superior to standard methods in numerical robustness and efficiency, and can be applied to many types of vehicles. In addition, we show how to use this framework in an optimal control setting to automatically compute accurate and realistic motions for arbitrary user-specified constraints.

For more information, see http://www.cs.caltech.edu/~keenan/project_lgiacv.html

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (1)

Sign In or Sign Up now to post a comment!
  • Great video, I have to say I'm getting pretty hooked on your posts

Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more