Testing stuff: New vs BGM and improved Shar-Makai A.I test

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Uploaded by on Dec 4, 2007

Okay. Well first off, since Crossroads, Another Story has just began to get past the 30's, I decided to try using a new BGM for the vs screen. But this doesn't mean I will replace the old BGM, rather I plan to use this one for fights that I believe (or know) will be epic (whether it's for the series or just a seemingly random fight). I'm also testing what Borghi told me to do to make his characters A.I's more agressive. For this video, I made a copy of Shar-Makai and edited it's constants the way Borghi told me too. Ending result: a much smarter shar-makai. I take on the smarter A.I with shar-makai myself. Even though I practiced with shar-makai WAY before I ever even thought of using Mary Deiyon (its the truth), I've neglected using shar-makai for so long (mainly because of the MUGEN story). Anyway, expect another few random vids of me playing as shar-makai in the future (not the near future). If you feel like commenting on the new vs BGM idea, feel free. This is Onryou236, signing out.

Special thanks goes to Borghi, for teaching me how to make his A.Is fully aware.

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Uploader Comments (Onryou236)

  • Cool!! What is the song during the combat?

  • Dante's Office, Seven Hells Battle from Devil May Cry 3.

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  • Ok, thanks!! : D

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