Indianapolis 500 The Simulation Graphic Modes & PC vs Amiga

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
7,574
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 21, 2009

In this video, i show you the differences between the graphic modes in Indianapolis 500 The Simulation and the differences between the 1989 PC release and the 1990 Amiga release.

The game could be played in CGA, MCGA, Tandy, EGA and VGA.

For playing on a TV, there is also a CGA Composite 16 color mode, but i wasn´t able to render any gameplay footage of it. I only grabbed a few seconds from the intro.

I´m sorry for the Amiga Fans, i used a bad codec to record my playing on the WinUAE Emulator.
But I can say the 3D graphics were exactly the same.

Only differences were the sound, music, some artwork and a little mistake.
They numbered car number 12 with number 20.
Which means that there were two number 20 cars. Emmerson Fittipaldi´s Penske and Didier Theys.

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (Nocito87)

  • How u can play it with sho smooth framerate? I have 2.6 Ghz cpu and it is still too low framerate to play it...

  • If you play indy with dosbox you could try to speed up your CPU setting for dosbox by pressing STRG + F12

  • I mean on winuae emulator...

  • okay on winuae... i used kickstart ROM v 1.3, CPU 68040 with FPU & JIT selected, OCS Chipset and A500 Extra Chipset. My Memory Settings are Chip - 2MB, Slow - 1 MB, Fast 8 MB.

    And i deselected "vertical sync" on the display settings. I hope this will help you anyway.

    I never had an Amiga but this are the settings on my emulator and the game runs fine.

Top Comments

  • I remember driving the wrong way just to cause havoc!!

  • Awesome video

see all

All Comments (23)

Sign In or Sign Up now to post a comment!
  • Really interesting video. I used to have so much fun with this game, for some aspect I prefer it to GP1.

  • Amazing! I can't really tell if back in the 90's if I had either the EGA version or the VGA. Both look very much the same. I miss having this game it was spectacular and still captures the feel of Indy today.

    Oh, and the version I used to have came with the question before you started in the game.

  • Thanks for the great Video!

  • This game is great. I played this on my 68060 where it runs really smooth even in full detail. Really hard to play, nice AI for other cars (crashes, cars break and drive around crashed cars...) really nice game, even today!

    BTW: Amiga kicks PC VGA ass in sound and graphics ;)

  • this game really ROCKS!

  • amiga pwns look at winning screens xD the colours on pc the driver looks like that fat old man from ren & stimpy

  • amiga pwns

  • The VGA and Amiga graphics are pretty much the same, but the Amiga's sound blows the DOS version out of the water. The engine in the DOS version sounds like an electric shaver! Of course the Amiga version was pretty choppy on a stock 7Mhz system.

  • Always took off detailed graphics as the picture didn't run smooth. The red car when tuned right monstered the other two. Also, the physics engine was way ahead of its time and I once controlled a skid in snow on the road due to skills learnt in this game... very pleasing.

  • I would say PC because having 2 # 20s would ruin the game for me and they are so similar if that glitch didnt exist I wouldnt care which one I had

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more