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Uploaded by Sfisher7000 on Feb 4, 2009
An ungodly amount of sprites. Not recommended. Might work with a good frame rate if you had few, large sprites.
Gaming
Standard YouTube License
Today I reckon I achieved this using func_dustcloud.
Hiyougami 2 months ago
Looks pretty awsome, but I'm quite sure that hl2 has some "fake" volumetric light models. They Are used in the city 17 train station.
Blaze6108 7 months ago
Beautiful, and not laggy compared to the Projected Texture method!
unbrokenjack 9 months ago
lol can make such sprites in Gmod. just search light
bloodsuckern 1 year ago
download link to this map please. : ) wanna try it
MrBoblebob 1 year ago
Niiceeeeee!!! Where I can download the demo? Thanks >D
edgarbernal5 1 year ago
I use dust_mote to do that :D
skyJets 1 year ago
What's there to learn? Just stick some sprites on the floor and in mid-air in a long line.
KooKas2oo8 2 years ago
use a model - volumelight
:P
BTXMOFOlol 2 years ago
wow dude. Thats really awesome.
MrDerpProductions 2 years ago
Load more suggestions
Today I reckon I achieved this using func_dustcloud.
Hiyougami 2 months ago
Looks pretty awsome, but I'm quite sure that hl2 has some "fake" volumetric light models. They Are used in the city 17 train station.
Blaze6108 7 months ago
Beautiful, and not laggy compared to the Projected Texture method!
unbrokenjack 9 months ago
lol can make such sprites in Gmod. just search light
bloodsuckern 1 year ago
download link to this map please. : ) wanna try it
MrBoblebob 1 year ago
Niiceeeeee!!! Where I can download the demo? Thanks >D
edgarbernal5 1 year ago
I use dust_mote to do that :D
skyJets 1 year ago
What's there to learn? Just stick some sprites on the floor and in mid-air in a long line.
KooKas2oo8 2 years ago
use a model - volumelight
:P
BTXMOFOlol 2 years ago
wow dude. Thats really awesome.
MrDerpProductions 2 years ago