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FF Tactics Max Stats Guide Fastest (part 11/11: conclusion)

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Uploaded by on Dec 22, 2009

Having 999 HP, 999 MP, a speed of 50, a physical attack of 99, and a magic attack of 99 seems like you'd have to use a Gameshark or the related in order to have. It turns out that it's entirely possible to have such stats without cheating, rather, exploiting a weakness/design flaw in the game. You've seen the basics for stat-raising, now I'll strap a rocket to the process and fire it off. I'll show you the fastest method I'm aware of, for both basic stat raising and the case of when the stat-raiser is a mime. Unseen in the video is the disabling of messages, effects, and the displaying of gained exp and JP. Phase 1 goes from taking an hour to just 40 minutes. Phase 2 goes from taking 2 hours to taking just 1 (and opens up the possibility of getting 50+ levels within 10 minutes).

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Uploader Comments (ulillillia)

  • May is ask? I started stat raising when i got Agrias and Mustadio both. I've been raising them side by side. On the first cycle they had both the same stat raises except AT. mustadio had 26, agrias had 15. so i added 1 cycle for agrias as a night to up AT, it increased to 17. i'm curious if males and females have the same growth rates? If so do i just have to let agrias' AT catch up with Mustadio, then i can continue raising them both simultaneously? Thanks.

  • I'm actually not all that certain. Males seem focused toward physical attack and females seem focused toward magic attack, based on baseline stats. As to how growth is affected, that I don't know. If you're using the same job for upleveling (the bard and dancer are identical) and you're seeing inconsistent stat growth (an offset of 3 or more in the change from the starting value to the ending value between them and), then you'll know males and females grow differently.

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  • well.... I am just guessing he does these because people may ask him as to how they can get their Characters to be at MAX LV. :)

  • Oh, I was mocking those playthroughs of final fantasy games whereby people only use starting equipment, don't level up, don't use magic, etc etc, but they put it as abbriviations so it comes out as:

    NLNMNAIE = No leveling, no magic, no armour, initial equipment.

    Essentially, I was attempting to be honest and satirical at the same time, thereby creating a sort of ironic humour.

  • What does "NMNWNSNANLNINA" stand for? This isn't a game of Balderdash ya know....

  • Actually, FFT is what you want to make it. You can make it as challenging as you wish or as easy as you wish. Its your opinion that its "trivial", to others it just makes it easier. Some people like to play RPGs where by they have an incredible challedge before them, others like to prepare so that they can easily take on the incoming challenge or at least do it slightly more easily.

    To be honest, if you want your NMNWNSNANLNINA playthrough, fine, but thats doesn't mean its right or wrong.

  • Excellent point. Games are for entertainment. Why do you suppose I go for getting faster than 32 px/fr in Bubsy... for a few thousand hours? It's because of the major thrill of the speed! The same goes for using Inchworms on SMB2 to get super high with.

  • If I can do that kind of thing, then I do it and I prefer doing it over normal play. Ristar is a good example - the game has essentially no bugs (there's so few and so low in severity), but, despite good music and game play, there's nothing to do on the side so I very rarely play it (and it's also why you don't see videos of it). When I first played FFT, I found it so hard and frustrating that I gave up. Years later, I still struggled with it until I discovered the enemy-disabling tactics.

  • @athropos

    I think it's kind of fun when people play the games in ways they weren't intended to be played. The whole point of games is to have fun... so there's really no wrong way to do it.

  • You should really think about what you're saying.

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