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Learn Maya 8.5, Part 2/2

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Uploaded by on Sep 28, 2007

Creating Basic Objects (cont'd)- 3D design and animation tutorial for beginners using Autodesk Maya software. Part Two, Session 2

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Film & Animation

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Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (HullUniLecturer)

  • in this tutorial the cube is in 3 dimeniones...mine's can be seen in vectorial format...how can i give volume to it?

  • Toggle back and forth between keyboard buttons 4 & 5.

  • It would be nice if the buttons/menus/textboxes you are talking about would be maximized so they can be more easily and clearly seen. This was done for Part 2/1. Why didn't it continue with this video?

  • This project is the result of a research grant...the idea was to find out how effectively I could teach in this format, to actually find out what works and what doesn't. We've come to realise that what you've said is true, and we will be applying these findings to the next set of vids...stay tuned

  • Where can I find this program and how much is it?

  • Autodesk's website should have all the info you need.

Top Comments

  • you should make millins of these vids dude there awsom

    sorry about the spelling

  • as soon as i learn how to sculpt better ill be sending u a video

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All Comments (57)

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  • hey, to move the anchor point, or manipulator in maya you select the object it in object mode, press W, then press and hold D while you drag the point. took me ages to find that out haha

  • Hello Sir,

    At 4:19 you explain something about "cebro" a letter that we should put in the box.

    Where's the letter located on the keyboard?

  • If you're a teacher you should really change job. Not only do you not show interest in the subject at hand, you also speak without pauses and add a little giggle and an "alright" here and there to like, prove your point. Highly untasteful.

  • Very long winded, but still incredibly useful, considering the complexity of maya. Thanks :)

  • Bob, is there a way to change the "anchor point" of the object/cube so that when you move the object, its relative point from which it is moved is (for instance) the bottom surface instead of its center mass?

    i'd like to know how to move an object from a specific axis or edge or vertex and snap to another point or axis. for example, grab the cube at it's edge and move it up/down until it snaps to another point.

  • OMG EVERBUT OR UR TUT IS VERY HELPFUL!

    Y

  • I really do enjoy this type of learning, as opposed to reading.

  • I love your method. I didn't have the tool in the upper right corner with the six angle display...how should I access it?

  • have anybody found new extensive tutorials of maya that goes inside-out of the software

  • Had a little trouble finding the right buttons (would be really helpful if you could highlight them somehow) but i figured it out eventually. Well done!

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