Dyrus' most sexy red pull triggered Jarvan's man feelings

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Uploaded by on Jan 25, 2012

Dyrus pulling red for Jarvan starting Doran's blade. You seen it first...

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Top Comments

  • Dyrus used CONFUSION.

    Lizard became confused

    LIzard Hurt itself in its confusion :D

  • better nerf irelia

    by: Dyrus

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All Comments (129)

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  • @DjoleLepi Can you record a replay of that? Would be actually helpful.

  • @eljgarclasico u suck.. it works

  • too bad this doesn't work anymore this was back when enemy tracking range in jungle was stupid ridiculous and you could do stuff like that

  • @jamie007pwnz You DON'T NEED that hp to lv2 gank. Unless you are doing something horribly, HORRIBLY wrong the guy getting ganked isn't going to be able to kill the jungler with red buff 1v2 at lv1. On top of that, if the gank is delayed a bit for any reason (for example the person is playing carefully), they will hit lv2 before the laner and make ganking them more difficult. It's just pointless. It's cute, but you are losing xp/gold for literally no practical reason.

  • @GestapoAnon But this kind of leash kept them both at full health, as opposed to jarvan losing at least a third to half his health with a simple auto attack leash. And that health could make the difference between a successful or not gank. Yes, maybe the couple cs and a tad bit of exp is more important than 200 health in some cases, but most of the time it pays off to get a good leash.

  • @jamie007pwnz Except for the fact that this method of leashing does not speed it up much at all, and you don't need this kind of leash on red to be able to lv2 gank.

  • @GestapoAnon Actually I think this is one of, if not the best way to leash. Given no complications to leave the jungler at level 2, he can go for a gank instantly on top lane with red buff, VERY fast. And if they don't get the kill, the damage dealt or enemy summoners blown makes up for missing the couple cs.

  • @boredj94 He pulled the lizard. He stayed close enough to have aggro on the lizard. The lizard tries to take the shortest path to attack Dyrus. He strafes back and forth so that the shortest path changes from going to left to going right. That way, the lizard never walks far enough to be out of aggro range (it resets if too far away from where it spawns) but Dyrus still keeps aggro so the lizard never hits J4, giving him a great early start to his jungle.

  • i have no fucken clue what just went on

  • @NLTLjp i've heard "came"

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