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Space Invaders (PS1) Normal Difficulty (36:12)

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Uploaded by on Apr 14, 2008

Author's comments:
Welcome to Planet Earth. Aliens are taking over. Get in your tank and shoot them down!

Space Invaders Speed Run Rules: * Completed on "Normal" Difficulty * Single Session * No special codes

Space Invaders originally was an arcade game released in the late 1970s, unleashed to the world and loved by people all over. This game takes the mechanics of the game and packs it in with tons of new stuff to keep it interesting.

Normal Difficulty incorporates 8 planets. Each planet starts with 5 waves of aliens, then a bonus UFO shooting level, then 5 more waves. After that you face a giant boss whose life you must drain to nothing. After that you move on to the next planet.

Each planet (after Pluto) also features an "alien of the day" that you see only on that planet. Each one has a different appearance, attack, and gives you a different special weapon. Some are quite stupid (like the boomerang attack on Saturn) while others rock your socks (like Tank Kamikaze on Venus).

After beating each boss you receive a time for that planet (so loading times are not included). Occasionally the game lists a time as X:X. If the level is completed with a 0 in the ten-second digit, it doesn't display it. It does if it's in the seconds' digit (Neptune was 4:20 which is displayed in full).

After beating the game on Normal, what you unlock is the original black-and-white Space Invaders.

Listings after planet name were the planet's time and hit percentage. Percentages over 100% are possible as special weapons can hit multiple enemies (so if I fired 1 special shot and hit 6 aliens, it's 600% accuracy). * Pluto (3:27 | 216% | 0 deaths - 0:29 improvement) This planet is simply a warm-up. The special weapon I had at the start of Wave 5 I purposely shot off early to clear it out of my inventory (same with Wave 10). The boss is ridiculously easy with double shot. * Neptune (4:20 | 105% | 0 deaths - 0:44 improvement) At the beginning of the boss fight, the only thing that can be damaged are the wings, and then you can damage the body. Finally you have to blow him apart before he kamikazes you. Of course, I win. * Uranus (4:19 | 123% | 0 deaths - 0:15 improvement) Boss died in a hurry. Need I say more? * Saturn (4:21 | 90% | 0 deaths - 0:07 improvement) The special weapon here is, in my opinion, the stupidest one in the game. The Angler aliens are really annoying, which makes this level a bit unpleasant. As for the boss fight...wait. This is a boss? * Jupiter (3:47 | 110% | 0 deaths - 0:11 improvement) The special here while quite powerful is also the slowest thing to grace god's giant planet. The coolest thing about it is you shoot it before the aliens appear, it'll be invisible. In the boss battle, hitting the shields does no damage to the boss meter, but doing enough damage blows them apart so you can actually do some decent damage to the boss. * Mars (6:36 | 101% | 0 deaths - 0:41 improvement) The Burster aliens are probably the most annoying aliens around. Their shots can be destroyed, but they swamp you so quickly. They do not scatter shots when hit with a special (or run into a shield), but Sine Missiles aren't very helpful. This boss can be a pain in the rear if you destroy one of the three parts too soon, which is why I start slowing down part way. * Venus (4:37 | 107% | 0 deaths - 0:53 improvement) Tank Kamikaze is by far the BEST special weapon in this game. I love plowing my tank head-on into the alien forces. YEE-HAW! As for the boss, his sweeping dive covers a large area. Luckily, I rule. * Earth (4:45 | 123% | 1 death - 0:19 improvement) The Splitter aliens have a great special, but the aliens themselves are great and awful at the same time. The make the level a great difficulty to finish this run, but they're also annoying as hell. This boss is a pain in the ass to hit and also to avoid all those shots and I nearly avoided it all. Nearly. I have successfully defended Earth. You can thank me later. * Final Score | 36:12 | 114% | 1 death | 32 lives left - 3:39 improvement - 4 less deaths

This run is dedicated to all those who perished in 1978.

This run is Copyright (C) 2007 Nicholas "Sir VG" Hoppe and is allowed for downloading and private viewing. Permissions for hosting have been granted to Radix and Speed Demos Archive. Public viewing of this run is prohibited without prior permission from the creator. The selling or distribution of this run for profit in any way, shape, or form including (but not limited to) selling on eBay and television for profit prohibited without prior permission from the author. Any violation of the above listed may result in legal action. Space Invaders is Copyright (C) 1999 Z-Axis and Activision.

Sir VG, signing out.

FIN

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Uploader Comments (SirVG)

  • how do u get to mercury on this game

  • @xXcrazychick1 You have to play the game on Expert or Maniacal difficulty. Normal Difficulty stops at Earth.

    (Maniacal difficulty is unlocked when you beat Expert, BTW.)

  • this was one of my first games ever. have you unlock maniacle mode?

  • @VGmaniac104 Yep. I've unlocked everything that I'm aware of in this game. Not too hard, really.

  • What is the music that starts at 42:30 to 42:36

  • @Jattbath Music. I don't have any soundtrack info from this game.

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All Comments (44)

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  • I finish Space Invaders on ps1 with 29 lives

  • one of the best games ever! any1 remeber if they have this for pc?

  • i loved the venus boss

  • the soundtrack i remember was diffrent

  • what was up with after the last level that extra level where the boss is a bunch of asteroids

  • @SirVG i've unlocked it too, great fun!! maybe you should consider posting maniacle here too.

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