iphone processing
Loading...
76,475
Uploader Comments (mqwaq)
Top Comments
-
Any chance of this going open source?
-
You should definitely share this framework. Right?
:D
see all
All Comments (43)
-
wonderful!! very interesting :D
-
A nice and simple tutorial. Thanks a? lot
-
What, fake? How the hell could that be fake? It's even more difficult to fake it than to write the code...
Think before you post such silly comments.
-
FAKE
-
that is nice very nice processing is my favorite language for graphics
-
excellent work!
Loading...
Most excellent! But I thought some of the Processing.js demos already work in Safari or latest WebKit. Surely you're using some of Safari/WebKit to do this.
skierpage 3 years ago
No, this is based purely on the SpiderMonkey engine with my own graphics-backend in OpenGL. To make it clear, I have only implemented the drawing functionality that Processing.js is using.
I'm sure it would be possible to use the WebKit-code as well in some way. The big questions is if it would be fast enough.
mqwaq 3 years ago