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Re: counter-strike source hitboxes

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Uploaded by on Feb 2, 2008

Seriously, there's nothing wrong with source hitboxes so stop dissing the game and get on and play it. Watch carefully as when a shot is fired the hitbox locks to the ragdoll for a split second, thus removing the entire problem. By observing older vids it means the problem probably did exist but I was too noob to notice hehe.

Lan serv, 1 bot, sv_cheats 1, sv_showhitboxes 2, host_timescale .3 / .1, m4a1, 33 tic

Sorry for no sound, I know it's boring ^^

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Education

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Standard YouTube License

  • likes, 6 dislikes

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Uploader Comments (Yiyas)

  • well hes admitted the server is on 33 tick so this is false 100 tick isn't like this

  • 100tic is exactly the same, but the hitboxes react faster, i was at timescale 0.03 and they were reacting at the same rate as this.

  • Hitboxes never been bad, it all depends on your console rates and the server. the guy ( shadowarrior ) just have a gay ass slow pc that can't handle css so he plays 1.6 and the server he was on was probably a 33 tick or a " create server which is worse.

  • this was on a 33 tick "create a server" lol

Top Comments

  • The hitboxes are still far from beeing good.

  • Nice that hitboxes stuff isnt that true

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All Comments (24)

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  • How to show it?

  • @grineflip look at the hitbox now they are even worser

  • How to Slow Motion ? in real time on bot's ?

  • LOL Your video even proves they suck penis, look at how bad the fucking wireframe hitbox is ahead of the player. Idiot fuck. There is obviously something wrong with them.

  • Stop proving hitboxes are OK with bots, bots are handled by the server, so the server makes the hitboxes at the right positions.

    If your hitboxes are bad, blame the damn lag compensation, not VALVe or the engine.

  • thanks

  • sv_showhitboxes 3 i think

    sv_cheats 1 must be activated

  • then don't play 100tick...

  • what command do u use to see hitboxes ??

  • learn the differense between lagcompensation and hitboxes you ignorant morons

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