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Shadow Mapping, Finalized Lighting & Shadowing

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Uploaded by on Sep 24, 2007

Some finalized features here. All objects now are normal mapped and shadow mapping has been implemented.
The parallax mapping on the terrain has been finalized to give me most "pop-out" detail. Other optimizations have yielded great performance increases, namely the way terrain splatting of hi-resolution texture is done.

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Entertainment

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Standard YouTube License

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