Half life 2, wall explosion

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Uploaded by on Dec 21, 2009

Just a small test.

Trying to get a believable wall smashing explosion for a single player map I'm making for Half Life 2.

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Gaming

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Standard YouTube License

  • likes, 10 dislikes

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  • Though I'm a bit of an amateur, you could use some func_physboxes for those bricks, while disabling their shadows. That, or have multiple func_breakable parts, instead of one big piece, to add to the gib count and breakaway pieces.

  • :/ i  think you could of done better

  • Looks like fun! :V

  • subscribed!, this looks great, and I hope to see more videos like it!

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