Might and Magic 2 (SNES) - Playthrough Part 15

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Uploaded by on Dec 22, 2010

Revisiting the Dragons Dominion, to fight the Ancient Dragon (15,8). Before facing it, I've drank from the Greatest Fountain first (If you haven't maxed stats out, then you better do it than be sorry).

After killing it (With desintegration spell), you get a truckload of EXP, gold and gems. In Middlegate I stopped to level my characters up.

Inside Castle Hillstone you'll find two hirelings being kept prisioner by Lord Doom (Friar Fly and Dark Mage, (8,4)) at and the Bishop of the Red Battle (11,4) Don't forget to bring the red key to free him!

The Bishop of the Black Battle is inside Luxus Palace (14,14). No fights here, just pass through the hall of illusions.

On Tundara you can rescue two more hirelings: Gertrude and Rat Fink at (15,10), which is the end of a long anti-magic corridor. Teleport through the north, to avoid a long (and dangerous) series of random encounters (Which are dangerous since they're inside the anti-magic corridor).

You can snatch the emerald ring (+15 armour when worn) without getting caught by the town guards by running away from the snowbeast (15,8) or any other encounter on the anti-magic corridor.

All the enemies Inside Sarakin's mine (Entrance at A2 (12,3)) with exception of Sarakin himself are undeads, so make sure your Paladins and Clerics have the Undead Chant spell at hand. The wraiths are annoying, but you can teleport to avoid them. There's also secret passages where you'll find some scattered gold dust.

Sarakin is at (1,15). Have your Paladin/Cleric cast Undead Chant spell then cast attack spells against Sarakin (Since he's immune to physical attacks). After you defeat him, you can drink from his secret fountain (On the SNES port, if a character have more than 18 years, then drinking from it will rejuventate him/her by 5 years, assuming you're still on year 900).

Sir Bad and Jed I are trapped in a cave-in at (7,3), to rescue them you'll need to eat the phantom pudding (very low cal) at Sansobar first.

At Pinehurst castle dungeon (Level 2) you'll find a wizard (2,1) who will give you all the spells in the game for 2 million gold. But to reach him, you'll need to teleport through traps that drain magic from your spellcasters and you also need to etherealize through a magical barrier.

At A3 (8,1), you'll can rescue two more hirelings (Cast walk on water or donate to a temple until you get blessed first): Fumbler and Flailer (Since Flailer is neither male or female in the game, it's gender shows as "N" or Neutered =P).

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