Croc - Legend Of The Gobbos (PS1 PC SS 1997)

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Uploaded by on Apr 15, 2011

Croc For PS1 PC & Sega Saturn Released in 1997
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Croc: Legend of the Gobbos (also known as simply Croc, or in Japan "Croc! Pau-Pau Island") is a third-person, 3D platform game developed by Argonaut Software and published by Fox Interactive in 1997. It was created and released for Game Boy Color, PlayStation, Sega Saturn, and Windows.

The game received several positive reviews and sold well, becoming a PlayStation Greatest Hits game. The game soon spawned a sequel, Croc 2 which released in 1999. There were also two Croc games released on mobile phones made by a studio related to Argonaut named Morpheme (the first being a platformer titled Croc Mobile: Jungle Rumble, while the second was a pinball game titled Croc Mobile Pinball). However, the games now no longer exist, due to Morpheme's site no longer being available.

The Gobbo King Rufus was watching the sunset when he noticed a small basket in the sea, containing a small, screaming baby crocodile. The Gobbos begin to raise him and train him to become one of their own. Croc mostly ate buckets of peas when raised by the Gobbos. Croc eventually grew to twice the size of a normal Gobbo. All is peaceful until one day, a Gobbo shouts out a warning... " Dantinis!". Suddenly, the evil Baron Dante arrives and invades Gobbo Island with the help of his demon rascals, Dantinis. He imprisons many of the Gobbos, most notably their King, whom he keeps in a steel cage within his castle island. Before the Gobbo King is taken, he hits a magical gong that summons a yellow bird called Beany. Beany causes Croc to shrink before whisking him away to safety. Croc then goes on a quest to free all the Gobbos and defeat the evil Baron Dante himself.

Croc is a free-roaming game title, with Croc's movement differing slightly depending on whether players use the directional pad or the analogue controller to control him. His main moves consist of a tail whip attack that can temporarily destroy enemies, and a hit drop used for smashing open crates. Croc also possess the ability to swim in select levels. Throughout the game Croc collects crystals which serve as health in a similar fashion to golden rings in Sonic the Hedgehog, meaning the player will lose a life if hit without holding any crystals in their inventory. Crystals retained at the end of a level are stored, with Croc gaining an extra life for every 100 he collects.

Progressing through the levels involves finding and hitting the Beany Gong at the end of the level to move onto the next, facing two bosses during each island. However, to fully complete the game, Croc has to rescue the captured Gobbos throughout each level. Each level contains six Gobbos, including one hidden behind a door at the end of the level. This Gobbo can only be released by collecting five coloured crystals throughout the level. Collecting all the Gobbos before a boss level unlocks an extra level in which a Jigsaw Piece can be earned. When the player collects all of these pieces, a new island is opened up, leading to the game's final boss, Baron Dante in crystal form

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  • yippi!

  • The memories, they are flooding back.

  • this was amazing, i have great memories of playing this and being amazed at how good it was :D a long time ago now though!

  • omg this was my faaavorite video game as a child <333

  • is it just my computer or does this video have to stop and load every 5 seconds?

  • this game was a classic

  • I miss this game so much.

  • amazing trailer c:

  • classicccccccccccccccccccccccc­

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