Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

WP7 XNA - Steampunk Tower Defence

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
11,329
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jul 4, 2010

The Defence of Lushington Springs is my first game aimed for Windows Phone 7. It is still early days, but the levels are already funtioning quite well.

None of the art assets are ready yet (maps, towers and units) and I stil have to decide exactly which towers to have. I have a content pipeline importer which makes importing towers trivial, so hopefully it shouldn't take too long, and then it will be a case of balancing the units and towers. I also plan on having 12 units in the game (only 4 in the video). I still need to implement the tower bases and tops, which rotate around to face their current target.

As you would expect the game runs well in the WP7 emulator, but unfortunately the emu doesn't work with fraps, so this is a windows build. It is possible to play through the entire game with touch screen only, with the external phone buttons (vol etc.) controling the main menu interface.

The music in the video is from http://incompetech.com/ and consists of:

Failing Defense - Kevin MacLeod
Interloper - Kevin MacLeod

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (lintfordpickle)

  • how come this looks so different to the actual one on the marketplace?

  • @MrDarrenpegg hi, basically this was the first prototype before I had finished half the game. I ended up redoing all the graphics again for the final. Shame really because I kind of liked the gritty feel of the bombers and the cartoony feel of the canyons.

    Also a big change was I moved from a grid based tower placement system to purely vectors and bounding circles, for almost free placement.

  • @lintfordpickle I agree bud, it did look ausome! Still a top notch game though :-)

    Any ideas on when a new update is coming? Or any new games of this genre you may also develop?

    Daz

  • @MrDarrenpegg Thanks Darren. Yup, the new update (v1.8) got approved this morning so it should be available soon. It pretty much fixes all the acheivements and improves the perks so it should be much more enjoyable. Oh, and there are about 4 new units in it (which I missed on the originial version by accident)

  • Have you considered trying to optimize this for zune HD?

    If its aimed for Windows Phone 7, I'm sure it wouldn't be too hard to put it on zune, seeing as there aren't too many great zune games out right now, I think this would be a real hit. :)

  • @adem44a sorry, don't remember seeing this comment. I guess it would be possible to easily get it to run on zune HD. The biggest reason for not doing this will be because I don#t actually have the hardware to test it on :(

see all

All Comments (32)

Sign In or Sign Up now to post a comment!
  • This looks pretty cool. I can't wait to see the finished version.

  • @wimby996 thanks. actually this is a pretty early video, and I hadn't started balancing the units and towers out (indeed the video only features a few units and towers). I'll wait until all the units are ready before trying to balance it though.

    The game recorded was quite hard, and I had to make a few videos to make it last long enough to show :)

  • That looks amazing - keep up the good work. Can I just ask what level of difficulty that is - it looks pretty hard and fast paced compared to other tower defense games.

    Looks great though!!!!

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more