FumeFx Intro
Uploader Comments (cpo1002h)
Top Comments
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what the fuck do you know about?
do you have any idea how much work it takes to actually get something to look the way it should or the way you want to?
have you ever even worked with a 3d software?
the software is not the artist, the artist is, the software is still a fucking tool.
im so sick of every dumbass opinionating their inane thoughts.
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i agree people are stupid fucks who act like they know everything about everything,
All Comments (71)
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That's a lot of smoke.
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@sicksadisticshit hm...do it yourself, show me the result. want the program? google: 3ds max torrent :)
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almost 7 8 days and cant get a similar result, feel so noob :) any chance sharing preset saved settings if possible? temp down, bouyancy down, vorticity up , advection up , still no luck. This is such a great intro u did here. thx again.
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is there i tut i can follow to do this man
this is really special
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@ThePocoamisto 3ds max + fumeFx
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It looks really good, but the colors of the title don't clash quite enough with the background to be readable. Still it looks awesome.
Hi I make warhammer 40k videos, and I'm getting to grips with fumefx, and I was just wondering if you could tell me if when using an object source as an emitter can you bing deflectors or still make it react with objects in the animation as you do when using an particle emmiter kind regards rob
robfry2008 1 year ago
@robfry2008
I take it you mean deflectors outside the ones offered by the plugin? Not directly no. However, you can use Particle Flow which has it's own FumeFx controller. Add the deflectors to the particle flow system and control the smoke particles from there.
cpo1002h 1 year ago
@robfry2008
see my Horse Animation on my homepage for an example of Fume with deflectors.
cpo1002h 1 year ago
nice can you tell me the render time
ivanchoiii 2 years ago
2 hours on a quad core Q6600
cpo1002h 2 years ago
Hey..!
I have been looking around for AGEs looking for a FumeFX tutoial showing how to achieve an effect like that with "heavy smoke/steam" but i cant find any :S'
Know were to find one? :O
Martinnj90 3 years ago
Like they said... temp down, bouyancy down, lighting is key. Vorticity and Advection up if you want complex, curly smoke. Use an omni above the emitter and use the smoke density and lighting panel to tweak...
cpo1002h 3 years ago