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31st Normandy Mod for ArmA2: M1A1 testing

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Uploaded by on Apr 14, 2010

31st Normandy Mod for ArmA2: M1A1 testing

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Gaming

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  • @HortonofDOOM As far as tracers go for our ww2 weapons, they are all configured according to real life SOP's.

  • @HortonofDOOM Haven't worked the m2 yet. A lot of weapons use ballistics of their real life counterparts. We've spent weeks doing that. In the video above the m1a1 uses the m6a1 projectile which travels at 82.3 m/s. It weighs 1.59kg. We've accounted for those factors. Also accounted for its ability to penetrate 100mm of steel up to 60 degrees from 30 yds.

  • @HortonofDOOM No, I've been working on it throughout the day and it's much improved

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