Far Cry 2 is an upcoming first person shooter published by Ubisoft and is the sequel to Far Cry. Crytek, developers of the original game, are not involved in the development of Far Cry 2. The PlayStation 3 and Xbox 360 versions were announced on 3rd January 2008, with a release date for the fiscal year ending March 2009. Far Cry 2 will be released for PC on March 25, 2008.
Gameplay:-
The game will be entirely open-ended and non-linear. Instead of using individual maps, the game will take place in a sprawling nondescript land in Africa, with terrain ranging from savanna to jungle[1], similar to those seen in Mercenaries: Playground of Destruction, Just Cause and S.T.A.L.K.E.R. Shadow of Chernobyl. The gameplay area will be around 50 square km. Some members of the Ubisoft Montreal team spent 2 weeks in several locations in Africa filming and photographing native wildlife. The team will use the animal footage and environment photos to create an extremely realistic environment.
There are 13 mercenaries in the game; ten playable male characters and three non-playable female mercenaries which the player will encounter in-game as "buddies". Various factions and vehicles will be featured; enemies will include human mercenaries, but sci-fi creatures such as the mutants from Far Cry will not be featured.[1] Furthermore, the player's feral abilities introduced in Far Cry Instincts and its expansions will not be returning in Far Cry 2. A dynamic weather system has been added that varies the weather based on the players ability - if the player is doing exceptionally well the skies will be clear and sunny, but if problems arise the skies will darken and storm.[2]
The protagonist of previous Far Cry games, Jack Carver, will not be featured in this game. When Ubisoft interviewed players about the original Far Cry in their research for this game, the interviewees didn't find the character very memorable or likeable.[2] As a result, in the sequel the player will be able to choose from around twelve different characters to play, each with a unique look and back story. All of the playable characters will be different types of mercenaries. The playable characters the player does not choose to play will become non-player characters who are friends of the player's character.[2]
A pre-Alpha video of the game, showcasing visuals and 13 minutes of gameplay, with developer commentary, is available on [3]. The video showcases many dynamic gameplay features which included procedural breakage of vegetation, allowing players to shoot down trees and shoot branches and leaves off of trees, which can eventually re-grow. The developers also showcased dynamic propagation of fire, and volumetric wind effects capable of breaking vegetation and spreading fire. Man-made structures were also shown to be highly destructible.
The game will be much more realistic with features such as the player having to use a map and compass to get around, and more life or death related features such as having to use tools to dig bullets out of the body and pat their self down when on fire. These features were shown in a YouTube video.
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yeh wtf this isnt HD there isnt even a HQ button
Redturtleproductions 3 years ago 17
thats not true, pc hardware is far beyond the consoles now. but the problem is that developers are dependant on the console market right now.
So Crysis is the best we are to see from PC devs for a while. Far Cry 2 was close and definitely better on the PC, but they had a reputation to keep in the far cry name. Other than that its gonna be pretty slow from now on until the consoles get left behind again.
RenegadeMaster07 2 years ago 5