Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]
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All Comments (27,154)
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I think this is based on a voxel octree... there are other demos of things like this on YouTube.
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So when will we see this shit in the new Battlefield, or the new Skyrim games in the future?
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@hombacom maybe because the models aren't compatible from whatever engine to UD? Models you are probably thinking of use polygons and UD uses a voxel technology.
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@xed360x I have used blender before but i never new that it was pre-set at 15fps. I would probably know more about making games than you edward. Atleast i actually have videos on my channel of me making games.
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Still waiting....
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@TheDanzinger So why compare with games if they can't do something equal in functionality. If you promise unlimited details and at same time repeat objects endless times in same angle you are not been taken seriously. I prefer anyone else over this bragging egocentric person. I laughed when I saw their animation, come on its 2012.
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SHUT UP AND TAKE MY MONEY!
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give me this shit in games RIGHT NOW!
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@MrLegendman3 - You've probably never used blender or any 3d program before. In blender you get a pre-set 15fps in preview mode. This was just a theory brought up by other game devs that know much more about creating games then you do.
@LethalAxis Polygons..? These are grains of DIRT!!
Seyhk 5 days ago 10
you know people the idea of their Algorithm is very logical.
sciom1001 3 days ago 6