Dynamic A*

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Uploaded by on Sep 18, 2009

- Computes Quadtree for all actors, updates when actors are added/removed or move
- Viz graph computed from Quadtree leaves, recomputed when actor requests A* and the quadtree is more recent than the viz graph
- When another actor has changed quadtree, actors request new A* path.

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Gaming

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Standard YouTube License

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