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Blender Simple Airplane Modeling Tutorial Part 2of2

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Uploaded by on Apr 9, 2009

Modeling of a Simple Airplane Model, using Extrude, Mirror Modifier & SubSurf-modifier

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Education

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Uploader Comments (weeliano)

  • I have been trying to model a car using a blueprint, a bit like what you show in the last part of the vdeo but in ortho view and using 'front', 'back', 'top', 'left', 'right' and placing the 'blueprint of each corresponding part over each view but its not properly corresponding to the view and I dont know where I'm going wrong. BTW, your video is the best one I've seen so far in showing how its done.

  • @pooky2483 You might want to check out my other video on image reference set up. Or watch my newer airplane Timelapse video to get a better idea. Thanks for watching!

  • Thanks also for posting the video tutorial.

    I do have one very good question.. I understood very easilly that you mirrored the object so you can edit both sides at the same time by manipulating only one side.

    How do you make it soe you can manipulate both sides independently? Like modelling a human to get basic symmetrical left/right. If you want to move the right arm, the left arm will lift up also. How to prevent that? I hope I asked the question clearly..

  • @killyouin1punch You can apply the Modifier so that it comes a single object, then you can edit both sides independently. You usually want to do this once the symmetrical modeling is done.

  • Hi. I am new to this program and I just saw your video and I wanted to know how to make a background??

  • @AustinSteveir You might want to take a look at this video /watch?v=eKkJ1pHZBBc

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  • Hi! plzz 4your videos try to make the sound higher!

  • Hi, Thanks for that TUT and I wanted to know if you knew any car Modeling 2.5 Version Thanks 

  • @elaji88 I pressed the key combination Ctrl + 3 (top number row) to add a Sub Surf modifier.

  • I'm sorry, What's the shortcut for this effects? 2:54 3:04

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