Earth 3D by Unity3dx is the best Earth/Planetary shader money can buy for a real time 3d engine. It represents hundred of hours of test, and tweaks. You get more than 14 prefabs, 9 different planet scenes, 7 different shaders, scripts, and textures. You also get a 10 pages user manual with description of the parameters and the shaders. http://unity3dx.com
Does the ground shader take the actual distance of ground to the outer atmosphere? Or does it treat it as a perfect sphere? I'm looking for something like Sean O'Neil's that will work on a distorted sphere where the radius at any point varies by a procedural...
imjinc2k 3 months ago
properties of scattering remind me of Sean Oneil's project, I myself have problems understanding how to use GLSL in unity. Very well done!
maximv88 4 months ago
Nikkoid is the master of shaders!
Cargh 8 months ago
That is some impressive shader work!
saadhacker 8 months ago