SFIII: 3rd Strike - Oro [Inoue] vs Dudley [Jima]
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All Comments (24)
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@mynameistnb A loop cannot be infinite, that's completely contradictory. There's only 100% combos, resets, or loops.
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Hugo had an infinite stun loop in 2i.
So there's one.
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@ShinOnigashima What doesn't make sense about it?
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Damn, is that really how oro is played? The whole match he dashed back until he reached a corner, then jumped over Dudley and did it again!
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the power of dudley at 2:47:hit confirm bitches!!!
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@ai2006b AFAIK if both the projectile and the physical attack hit on the first hittable frame, any type of defence is impossible as you'd have to parry or block both directions at once. That's why unblockables are considered an extension of the earlier combo, even if technically they aren't (as the opponent gets 1 frame of input, no matter how useless it is).
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Fuck, do games make sense at all?
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POTATOES ARE AWESOME
There are no infinites in SF3.
Hateblade 4 years ago 12
And Genei Jin makes sense? Or Aegis Reflector? Or Cross Counter?
Trying to apply real-life logic to fighting games is an exercise in futility.
derekmok 2 years ago 10