Particle Systems

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Uploaded by on May 22, 2010

We use ordinary differential equations to numerically simulate several particle systems. The rendering is done in real time using OpenGL via the native JOGL bindings for Java. The first section shows the interactive behavior of the program using mouse input. Ten particles are generated each time the mouse is moved. The red dot represents the position of the mouse. The overall number of particles is in the tens of thousands. Later simulations are also rendered in real time, but are non-interactive. These are limited to 1000 particles.

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Science & Technology

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